About This GameRaise your army, learn powerful combos and take back your land! Slash and Dash your way through hundreds of enemies in the fast-paced skill-based action of Hyper Knights! Become stronger and learn new powerful combos to help you on your journey. Raise your army and recruit allied Knights to join your cause, command their armies, siege enemy castles, raid their outposts, ambush their convoys and use the loot to build your lands.
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Design and build arenas for your guests to fight in, keep them happy, your workers paid and make a profit!. Multiplayer update! - v1.02 - 10/06/2017:
Howdy folks! The most requested feature, Multiplayer, is finally here! Fight alongside a friend and defend your buildings! Pick your upgrades and fight wisely, higher hit counter equals higher score! It is currently in Beta so please let me know if you find something odd. This has been a monumental task so I really need your help to make sure it is rock solid. Once I am confident that the multiplayer foundation is solid I can start looking into other game modes like Campaign Co-op, 4 Player Defense on a more complex Castle map, PVP mode and so on. Hope you have fun! Cheers! -------- v1.02 - 10/06/2017 * Added Multiplayer Defense! * Fight alongside a friend and defend your buildings! * Pick your upgrades and fight wisely, higher hit counter equals higher score! * Multiplayer mode is currently in beta so please let me know if you find something odd * Fixed Dash flash not visible * Fixed bug with Flurry and Super Slash if enemy died during animation. Ninja Tycoon - Coming soon!: Recruit Ninjas, Hire Workers, build your base, train your Ninjas and send them on Missions! Coming soon in Late February Add to your Wishlist and Follow! http://store.steampowered.com/app/779330/Ninja_Tycoon/ Thanks!. Battle Royale Tycoon is now available!:
Design and build arenas for your guests to fight in, keep them happy, your workers paid and make a profit!. Confetti and Steam Friends! - v1.01 - 23/05/2017:
Howdy folks! Steam Friends integration! Now the Knights names can be pulled from your friends, you can choose to pick from all your friends or just those you played with recently (90 days). Lots of bug fixing and minor features added these past few days like a more polished Battle Results window, support for changing tabs in the Options menu with arrow keys, added Retreat option, etc. I've also been researching multiplayer since it is the most requested feature and it appears to be viable so I'm now going to look into getting it to work. Stay tuned! Cheers! -------- v1.01 - 23/05/2017 * Added confetti to Battle Victory Results! * Added Steam Friends integration to Knight names * Added Retreat option * Twitch: Added Screamer * Knight names are now always visible * Rebalanced early game to be easier to make progress until 3 regions * Player now has a different color in Battle Results * Reduced max timer on Super Self from 20 to 15 * Fixed Player Stun/Counter priority stunning same unit when others were around * Fixed bug where Village Battle would end and not be destroyed while using Super Self * Fixed Flurry animation aiming in the wrong direction v1.00b - 21/05/2017 * Added Workshop showcase * Added last save name and date to Overmap Menu * Added Warning if Steam failed to initialize * Added Warning if loading a broken save * Now correctly refreshes the game when you subscribe to an item on the Workshop * Knight intro now closes the Map when triggered * Disabled closing map during Tutorial * Fixed highlighted unit losing highlight when Knight Skill random health buttons triggered * Fixed New Game+ Achievement not triggering v1.00a - 20/05/2017 * Added Options menu change tab with left and right * Expanded Twitch integration to include gold and experience drops. New Overmap, more battle maps, more environments! - v0.15 - 28/04/2017: The new Overmap is here! It is bigger, 12 new Battle maps and 3 visual environment types! Performance was terrible with such a large map which caused me to work on many things cutting down save times from 30 seconds to 20 milliseconds! Also several performance improvements while in battle. Many small tweaks to make the game balanced and compelling but I need your feedback with regards to the new map. Is it too hard? Too large? Please let me know! Cheers! -------- v0.15 - 28/04/2017 * New bigger Overmap! * More battle maps! * More environments! * More defensive Knights! * Added experience bonus based on level * Significant performance improvements especially when saving/loading * Friendly Knights now gain army size when leveling up * Friendly units slightly improved * Slightly increased scavenged gold amount * Defensive Knights now appear in Knight info list * Fixed overmap units going over water * Fixed duplicate Knight names * Super Self no longer increases combo bar * Passive combo bar disabled while Super Self active
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